Alterslash picks up to the best 5 comments from each of the day’s Slashdot stories, and presents them on a single page for easy reading.
Epic Games Announces Lore Open-Source Version Control System
Epic Games has released Lore, an MIT-licensed version control system written in Rust and designed specifically for “games and entertainment purposes with large file sizes,” reports Phoronix. From the report:
While there is Git LFS for large file storage with Git, Epic Games has crated Lore as a version control system designed entirely around the large file needs of modern game development as well as multimedia/entertainment purposes. Lore is designed to be fast and efficient for large files including binary files, and be easy-to-use including for 3D artists and more.
The Lore documentation elaborates more on its differences and motivation for development compared to Git: “No existing system was designed for the combination of constraints that large game and entertainment projects require: arbitrary content types, multi-axis scale, multi-tenant safety, and a fully open specification and license. […] Lore is designed to combine what works in each (Git’s content-addressed revision graph and centralized systems): a centralized server-of-record for durability, access control, and conflict resolution; content-addressed storage with fragment-level deduplication that is as effective on a multi-gigabyte binary as on a kilobyte of text; sparse, lazy working copies that materialize only what you need; free branching; and a fully open, publicly versioned specification and MIT license. Normal editing operations — staging, committing, branching, diffing — never require a network round trip.”
You can learn more at Lore.org. All the code is available on GitHub.
Hacking Group Claims Major Hack of Novo Nordisk, Attempted $25 Million Extortion
Reuters reports a cyber extortion group has claimed responsibility for breaching Novo Nordisk’s network, stealing roughly 1.3 terabytes of data, including source code, drug research, clinical-trial records, employee and physician information, production-system details, and internal AI model data. The group says it’s exploring selling parts of the data after unsuccessfully demanding $25 million from the company. From the report:
FulcrumSec, a cyber extortion group that emerged in October 2025, said in a long message posted to its website that it spent more than two months in Novo Nordisk’s networks stealing data. It said that data included company source code, proprietary information on released and unreleased drugs, trial data, employee, doctor and patient data, information related to company processing facilities and internal AI model information.
[…] FulcrumSec told Reuters in an email that Novo Nordisk representatives contacted the group on June 3, roughly 48 hours after the group’s initial contact to unnamed company executives. The company used a random Proton Mail email address sent to email addresses that FulcrumSec used in its initial outreach, and confirmed it was the company by requesting specific files for verification only the company would know about.
The FulcrumSec representative also said that the group would prefer not to sell data, “as open sourcing it is a more effective deterrent for future companies to avoid paying.” […] FulcrumSec said it would not share some of the data it stole, including information on thousands of company employees and physicians, and roughly 11,500 pseudonymized clinical trial patients. The group said it also would withhold data related to operational technology and software used to interact with sensors and machinery at Novo Nordisk production facilities as part of its “harm-reduction strategy.”
A Novo Nordisk spokesperson said in an email that the company “is aware of claims that data allegedly copied externally without authorization from our systems has been published online. We take this matter seriously and maintain continued operations of our main platforms. We are in contact with the relevant authorities.”
OpenAI Losses Increased Nearly 8X In 2025, With Spending Hitting $34 Billion
An anonymous reader quotes a report from independent journalist Ed Zitron:
Today, I can exclusively report, based on audited financial documents viewed by this publication that have been independently verified by the Financial Times, that OpenAI lost around $38.5 billion in 2025, as well as other crucial details about the financial condition of the company. […] At the end of the year, OpenAI had just over $50 billion in assets, with almost half of that in cash. […] The financial condition of OpenAI is deeply concerning. $38.53 billion in losses are astronomical, and far higher than most believed it would be. Losses also appear to be mounting year-over-year at a dramatic rate, and I’m not sure how this company finds a way toward any kind of sustainability or profitability. As discussed, I have not editorialized much today. I believe the best thing I can do for the general public is to deliver this news as plainly as possible.
Ars Technica’s Kyle Orland offers a more editorial take, writing:
All told, OpenAI’s day-to-day “loss from operations” increased from $8.78 billion in 2024 to $20.92 billion in 2025, a concerning direction for a company that is telling investors it hopes to be profitable by 2030. But measured as a percentage of revenues, the company’s operating losses slightly improved year to year, from 237 percent in 2024 to 160 percent in 2025.
Operating numbers aside, OpenAI’s headline “net loss” number of just over $5 billion in 2024 ballooned to nearly $39 billion in 2025. But the 2025 number includes a significant accounting charge related to investor valuations that shifted amid the company’s 2025 conversion to a for-profit structure. The Financial Times cites “a person familiar with the matter” in reporting that this non-recurring charge was approximately $30 billion and that OpenAI’s 2025 net loss amounted to a more reasonable-looking $8 billion without it.
Stop Killing Games Fails To Secure EU Law Despite 1.3 Million Signatures
The European Commission has declined (PDF) to propose a law requiring publishers to keep discontinued video games playable, despite the Stop Killing Games initiative collecting nearly 1.3 million verified signatures. Instead, it plans to develop a voluntary industry code covering end-of-life transparency and preservation. Dextero reports:
The Commission’s full communication said a legal obligation to keep games playable, as requested by the initiative, “would not be proportionate.” It cited concerns about intellectual property rights, confidential business information, publisher costs, and potential cybersecurity or safety risks once games are no longer supported. The code of conduct could include more transparent storefront labeling about possible game discontinuation, along with more partnerships between publishers and cultural heritage institutions to preserve games. However, it would not legally require publishers to provide offline patches, private server tools, or other methods for players to continue accessing games after official support ends. The Commission also argued that existing EU consumer law already provides some safeguards, including requirements around transparency, contract duration, termination conditions, and possible refunds if a shutdown conflicts with the agreement or a consumer’s reasonable expectations.
[…] Despite the setback, Stop Killing Games has said it is not ending its push for legislation. In a response posted after the Commission’s decision, the official Stop Killing Games account said the outcome was “not unexpected” and claimed the campaign had already prepared for the result. The group said it is now pushing for members of the European Parliament to amend Stop Killing Games into the Digital Fairness Act instead. “We can move on without the Commission and their non-decision,” the group said, referencing earlier comments from Accursed Farms creator Ross Scott.
AI and Brain-Computer Interface Allow Speechless ALS Patient To Work a Full-Time Job
UC Davis researchers say an implanted brain-computer interface has allowed Casey Harrell, an ALS patient who cannot speak, to synthesize sentences from brain activity with 99% accuracy in controlled tests and about 92% accuracy in everyday use. The Register reports that the system has remained usable at home since 2023, helping Harrell communicate naturally, control a computer, and return to full-time work without researchers needing to supervise each session. The Register reports:
A team of scientists from the University of California, Davis, published a paper Monday detailing a years-long study of a brain computer interface (BCI) system implanted in a patient with amyotrophic lateral sclerosis (ALS, also known as Lou Gehrig’s disease), which destroys motor neurons and causes loss of motor control and eventual paralysis. According to the team, their patient, Casey Harrell, has been living with BCI implants since 2023 that are still working today, giving him the ability not only to control a computer cursor with his thoughts, but also to speak. […] Davis neurosurgeon David Brandman, co-principal investigator and co-senior author of the paper published Monday, as well as the surgeon who placed Harrell’s implant, described the results his team published as the crossing of a threshold in BCI technology: Not only has Harrell’s implant been working well with daily use since 2023, but it’s also incredibly accurate.
In controlled tests, the system managed to synthesize sentences from Harrell’s brain activity with 99 percent accuracy; outside of the lab in daily use, Harrell still assessed it as being accurate 92 percent of the time. “The key thing to me is that it’s enabling everyday communication for a guy who wants to talk but can’t,” Brandman told The Register in an interview. “Despite being paralyzed [Harrell] has gone back to work full time and has meaningful conversations with his daughter who’s never heard the sound of his voice.”
Prior work in the BCI space, Brandman told us, has either required researchers to be in a patient’s home whenever they’re using the tech, or for the patient to come to the researchers. That’s not the case here, with the system allowing Harrell’s home care team to hook him up to the system themselves, enabling him to use the device for more than 3,800 hours in the past few years. Based on the time the study was filed (It published Monday but went into peer review in July 2025) that would mean Harrell was using the device for more than five hours a day, on average. “It is a life that is more full of dynamic action and with friends and family, with colleagues, and it is something that allows me to communicate more in my natural way of communicating than any other technology that I have experienced,” Harrell told UC Davis via his BCI system.
HPE Tempts VMware Users, Partners With Year of Free Virtualization Software
An anonymous reader quotes a report from Ars Technica:
Hewlett Packard Enterprise’s (HPE) new virtualization software promotion will likely pique the interest of end users and resellers who are unhappy with Broadcom’s pricing of VMware. During its HPE Discover event in Las Vegas this week, HPE announced that customers could use its “HPE Morpheus Software — VM Essentials” offering for free for “up to one year,” per a press release. HPE’s website describes its virtualization platform as a “VMware alternative.” It includes a hardware virtual machine (HVM) hypervisor and unified management and lets users “manage VMware ESXi and HVM clusters from one console and migrate when you’re ready,” HPE’s website says. “New VM Essentials customers can receive up to one free year of licenses for VM Essentials, a year of HPE Zerto for $1 to support non-disruptive migration to HPE virtual machines, and 0 percent interest on software through HPE Financial Services,” HPE’s announcement reads, referring to HPE’s group for helping IT teams manage funding.
Free for a year is cheaper than what Broadcom has charged for VMware vSphere since taking over. VMware prices have skyrocketed due to VMware’s parent company eliminating perpetual licenses and bundling products into expensive packages. Notably, per its website, HPE recommends charging $600 per CPU socket per year for VM Essentials; Broadcom has controversially shifted vSphere licensing pricing to a per-core basis. “Customers are feeling quite a bit of pain in the change that some of the virtualization companies have put there, specifically Broadcom,” Jeremiah Jenson, VP of HPE’s North American channel and partner ecosystem, told CRN. The executive claimed that VM Essentials could bring up to 90 percent cost savings compared to VMware while also helping to “eliminate vendor lock-in and simplify hybrid IT.”
From March 1 to June 30, HPE has also been offering a free year of VM Essentials via rebate to customers who buy an AMD server and a one-year VM Essentials license. VM Essentials is only available through channel partners, a stark contrast from Broadcom’s VMware approach, where the chip giant has drastically reduced the number of resellers that can sell VMware products. HPE’s new promotion aims to entice customers to more deeply consider migrating off VMware. […] HPE also announced that it would give 600 reseller partners who earn the HPE partner program’s Private Cloud with Virtualization competency by the end of the year free VM Essentials software licenses for three years. Partners still have to pay support costs, though.
The benefit is “a step in the correct direction,” said Dean Colpitts, CTO of Canadian managed services provider (MSP) Members IT Group (MITG), which VMware cut from its reseller program after 19 years of partnership a year ago. However, limiting the promotion to 600 partners is “very shortsighted.” He believes that HPE should give all of its partners VM Essentials “to facilitate getting [VM Essentials] into customer sites and displacing the competitors.”
“They need to fling [VM Essentials] as far and as fast as they possibly [can] to immediately gain traction and draw ISVs to them, which will increase adoption even more,” he said.
Commodore’s Callback 8020 Is a $499 Flip Phone That Blocks Social Media and Browsers
Commodore has unveiled the Callback 8020, a $499 Sailfish OS flip phone that runs most Android apps but deliberately blocks social media, browsers, email, and workplace apps to discourage doomscrolling. The “not dumb dumbphone” still supports messaging, music, maps, ridesharing, hotspots, a removable battery, and plenty of Commodore nostalgia. “The phone uses T9-style texting with predictive input, includes Commodore SID ringtones, ships with a selection of Commodore and Sailfish games, and even includes Snake,” reports TechSpot. From the report:
Commodore says it has developed patent-pending technology that prevents browsers and social media apps from being sideloaded, while DNS-level blocking should stop them from working even if someone finds a way to install them. Users can still sideload nearly anything else if it’s not available on the Commostore, but apps designed for doomscrolling remain off limits. That means useful services such as WhatsApp, SMS, Signal, Telegram, WeChat, Spotify, Uber, Lyft, maps, podcasts, QR scanning, voice notes, and hotspot support work, but the likes of Instagram, TikTok, Facebook, Gmail, and browsers do not.
The Callback 8020 has a 3.25-inch 480 x 640 internal display, a MediaTek Helio G81 chip, 4GB of RAM, 64GB of storage, a 48MP Sony rear camera, an autofocus front camera, dual SIM support, USB-C, a headphone jack, FM radio, and something many of us miss from flagships: a removable battery. There’s no 5G as Commodore argues that 4G VoLTE and Wi-Fi better fit a device meant to discourage constant streaming and scrolling. […] The main screen is touch-capable but disabled by default, while the outer display keeps things deliberately sparse, showing basics such as time, battery, signal, and notifications via dome LEDs.
The 8020 name is a nod to Commodore’s 8010 modem from 1980. The phone comes in ProtoPET White, SX Silver, BASIC Beige, a translucent Starlight Edition, and a gold Founders Edition with a 24-karat gold-plated Commodore button. Standard models start at $499, the Starlight version is $549.99, and the Founders Edition costs $640. Preorders open June 30, with shipping targeted for winter.
You can watch the launch ad on YouTube.
Binance Set To Lose Permission To Operate In EU
Binance is expected to lose permission to serve EU customers in July after Greek regulators reportedly decided to reject its MiCA license application. Reuters reports:
Under new EU rules, called MiCA, crypto firms have until the end of June to obtain a licence to allow them to keep servicing clients across the bloc. Binance’s application, made to Greece’s market regulator, is set to be turned down, the people said. European regulators have been attempting to rein in crypto exchanges, which allow people to trade cryptocurrencies such as bitcoin around the globe.
Under MiCA, crypto companies have to apply for licenses from regulators in individual EU countries, which they can use as a “passport” to operate throughout the 27-nation bloc. At stake is oversight of the multi-trillion-dollar crypto industry, which regulators have long warned could destabilize markets and harm investors if not properly supervised. The Greek rejection would mean Binance will not be given the green light to operate in the EU, leaving the fate of Binance’s customers based in the bloc uncertain.
Binance posted on X after the Reuters report was published that it intends to “support an orderly process and minimise disruption to our users”, without giving further details. A spokesperson for Binance, which has 300 million customers worldwide, earlier said it has been pursuing a MiCA licenze and had worked with regulators for 18 months. Binance believes it has met the requirements to be MiCA authorized, the spokesperson said. It understood that Greece’s Hellenic Capital Market Commission had completed its review of the application and it was considered compliant. “HCMC has given no formal indication of the contrary,” the spokesperson told Reuters.
France To Stop Certifying Products Without Quantum-Safe Encryption
Starting in 2027, France’s cybersecurity agency ANSSI will stop certifying security products that lack quantum-resistant encryption, effectively forcing government agencies and critical infrastructure operators to phase out older cryptographic systems. Reuters reports:
Samih Souissi, ANSSI’s chief of staff, said at the France Quantum conference that the agency would halt such certifications from 2027, and that businesses should be buying only quantum-safe products by 2030. ANSSI approval is required for use in French government agencies and critical infrastructure, making the policy a de facto phase-out of older encryption.
“It’s not only a technical issue,” Souissi said. “It’s a matter of governance, industrial planning, regulation, and sovereignty.” The move reflects concern that attackers may store encrypted data now and unlock it later when quantum computers become strong enough to crack today’s protections, a risk known as “harvest now, decrypt later.”
Mobileye Is Entering the US Robotaxi Market With Standalone Service
An anonymous reader quotes a report from Ars Technica:
The driving technology company Mobileye plans to launch a robotaxi service in an as-yet-unnamed US city in 2027, it said earlier today. The service will be vertically integrated, using Mobileye’s Moovit mobility platform to interact with customers booking rides, coordinate drivers, and so on. The Israeli company, which was bought by Intel in 2017 before going public again in 2022, says it will start with around 100 robotaxis early next year. The company first rose to prominence in the mid-2010s, when Tesla began using Mobileye’s advanced driving assistance systems (ADAS) as part of Autopilot. That relationship lasted until 2016, when Mobileye dropped Tesla as a customer after being alarmed that a driver assistance system was being sold to end users as driverless technology. Since then, Mobileye has continued to work with other partners on ADAS and autonomous vehicles.
It has developed a new “SuperVision” ADAS that combines cameras and radar sensors, used by Porsche and Polestar, among others. On the robotaxi front, it has partnered with Volkswagen Group’s MOIA to develop a commercially available robotaxi based on the VW ID. Buzz minivan, and last year, Mobileye revealed plans to work with Lyft to deploy robotaxis in Dallas, “as soon as” this year. […] If Mobileye’s experience with the initial 100 robotaxis goes well, it says it will scale up to around 17,000 robotaxis within the following five years. “The robotaxi revolution has only just begun, and its potential for transforming how we travel around the world continues to increase,” Shashua said.
“This initiative is not a replacement for our existing partnerships; it is an extension of them,” said Amnon Shashua, founder and CEO of Mobileye. “We remain deeply committed to enabling automakers and mobility providers with Mobileye Drive. At the same time, operating our own service allows us to accelerate adoption, gain direct operational experience, and showcase the full potential of autonomous mobility.”
Snap’s First Consumer AI Glasses Are Coming This Fall For $2,195
Snap is launching its first consumer augmented-reality glasses this fall for $2,195. “You can preorder a pair of Specs now at specs.com with a $200 refundable deposit, and Snap says they’re expected to ship ‘this fall’ in the US, UK, and France,” reports The Verge. From the report:
This is a big moment for Snap: The company made a big entry into smart glasses with its original Spectacles in 2016, and the company has been toiling away on nonpublic AR versions of Spectacles over the past few years. CEO Evan Spiegel promised the company would launch consumer AR glasses in 2026 and even turned its smart glasses team into a separate business. The company says that Specs are “fully standalone, with no puck and no tether.” (Which is perhaps a jab at Apple’s Vision Pro, which is tethered to a separate battery pack.) They’ll be offered in two sizes, a 47mm model weighing 132g and a 52mm model weighing 136g, and will have removable inserts that Snap says will support “a wide range of prescriptions.”
You probably won’t mistake Specs, with their wide, bold frames, for any of Meta’s smart glasses — Snap clearly picked a design that it wants to stand out. (They’re not my style — I don’t think I can pull off the “snow goggles, but fashionable” look — though maybe Jony Ive might like them.) They have visible light and infrared cameras, and while the Specs are recording, a little LED bar will glow in the middle of the glasses. Both of the lenses will be able to show you content, and Snap says that its display system is powered by a “proprietary liquid crystal on silicon technology” that offers a 51-degree field of view and can show 16 million colors. The lenses can also go from clear to tinted in 10 seconds, Snap says.
The Specs have two Snapdragon processors onboard, and while Snap isn’t specifying exactly which ones they are, the company says that one is focused on “computer vision” while the other is focused on running AR Lenses. “Together, they enable fast hand tracking, low latency, and responsive interactions that help digital content feel anchored in the real world,” Snap says. You can also expect up to four hours of battery life on a charge, which Snap says accounts for things like “audio and video playback, AI assistance, Bluetooth notifications, and more.” The Specs come with a charging case that Snap says will offer four more charges for a total of 20 hours of battery.
SpaceX To Acquire AI Coding Startup Cursor For $60 Billion
SpaceX has agreed to acquire Cursor for $60 billion in stock, adding the popular AI coding assistant to Elon Musk’s newly public aerospace-and-AI conglomerate. CNBC reports:
Cursor built a popular AI coding tool that helps software developers generate, edit and review code, and the company has experienced explosive growth since its founding in 2022. In November, Cursor said it crossed $1 billion in annualized revenue, according to a release at the time. Cursor was also ranked at No. 37 on the annual CNBC Disruptor 50 list in 2026.
[…] Musk merged SpaceX with his AI startup, xAI, earlier this year, and the Cursor deal looks set to help revitalize the company’s efforts to compete with rivals like Anthropic and OpenAI, which also offer popular coding tools. SpaceX expects the merger to close during the third quarter of this year, according to a filing with the Securities and Exchange Commission. The transaction is subject to “requisite regulatory approvals,” the filing said.
The US Government’s Anthropic Models Ban Was Never About an AI Jailbreak
TechCrunch’s Zack Whittaker argues that the U.S. government’s abrupt export-control order forcing Anthropic to pull its Fable 5 and Mythos 5 models offline was “never about an AI jailbreak” threat. Instead, it was driven more by "personality differences" between the AI company and Trump administration. Security experts say the reported guardrail bypass did not justify the order and warn that the move sets a troubling precedent: the government can unilaterally disrupt American software products without court approval, potentially undermining trust in U.S. AI providers. From the report:
Katie Moussouris, a cybersecurity veteran and researcher who founded Luta Security, said in a blog post that Anthropic recently shared with her a private copy of a paper written by security researchers describing an alleged guardrail bypass in Fable 5. (The Wall Street Journal reports that the paper’s authors are security researchers at Amazon.) Moussouris said that Anthropic reached out to ask for her take on the paper. Moussouris’ blog post described how the researchers triggered the guardrail bypass, but said that the bypass itself “should never have triggered an export control.” The difference is largely between asking an AI model to “review code for security issues” versus asking it to “fix this code.”
The end result is largely the same, even if the questions are posed slightly differently. “The behavior described in the paper cannot meaningfully be fixed, and any attempt would only weaken the model for defense,” said Moussouris, who criticized the export control directive as hasty, heavy-handed, and misguided. Moussouris and dozens of other top security researchers and experts have since called on the Trump administration to revoke the export control order, calling the move to pull advanced cybersecurity capabilities from network defenders in the U.S. as “dangerous.”
Past administrations have made sweeping decisions on knowledge gaps. For instance, language used by the U.S. government during the 2010s to fix export law covering cybersecurity tools that could also be used for cyberattacks was so broad that inadvertently, it nearly outlawed legitimate security and vulnerability research. However, the Trump administration’s directive appears retaliatory. Justin Hendrix, the editor of Tech Policy Press, said the Trump administration’s move is “likely to raise alarms in foreign capitals about the reliability of American AI for critical applications.” The message is that AI companies in the United States can’t be trusted to operate without interference from the U.S. government.
The Trump administration hasn’t confirmed why it invoked its export control directive. Did the officials misread the report and freak out? Did Amazon CEO Andy Jassy say something to senior government officials that prompted the reaction, out of caution or spite? Was something lost in translation, or was this a way to pressure Anthropic, with whom the administration already has a fractious relationship? It’s possible that the White House was unaware of the far-reaching consequences of the letter’s demand and officials are scrambling to undo the damage of their own making. To quote Hendrix, “the climate is one of a cloud of suspicion that senior officials are picking favorites based on personal and political factors.” The aftermath is that the government has set a dangerous precedent about how much control it intends to wield over the release of American-made software. This time the government took issue with Anthropic; tomorrow it could be with anyone else.
Russian Spam and Profanities Are Now Plaguing the Arch Linux AUR
The Arch Linux User Repository “AUR” is facing another issue just days after more than 1,500 packages were found carrying malware. According to Phoronix, over 70 AUR packages have reportedly been modified to insert Russian spam and profane messages into users’ shell configuration files. From the report:
Nicolas Boichat with his AI/LLM detection bot detected some questionable messages appearing in AUR content. Russian messages were being added post-install to the bashrc / zshrc / Fish configuration, etc containing offensive messaging. Those commits happened on the 14th, after the recent malware fiasco. And then over the past day reporting on dozens of AUR packages having similar Russian messages containing offensive language.
The latest update on that thread indicates more than 70 AUR packages having this Russian spam / offensive messaging. Among those various Python packages, Ruby packages, Llama.cpp, and others. At least the AI/LLM bots are proving helpful here in proactively picking up on some of the AUR abuses until the fundamental situation can be better handled.
Firefox 152 Adds JPEG XL Support, Redesigned Settings
An anonymous reader quotes a report from Linuxiac:
Mozilla has released Firefox 152, the latest update to its popular open-source web browser, with updated settings, improved media controls, experimental JPEG XL support, and various platform-specific fixes for desktop and Android. A key update is the redesigned Firefox Settings page, which now features clearer groupings, improved navigation, and a more streamlined structure for easier customization. The release also expands built-in spellchecker support, adding dictionaries for Croatian, English (UK), Georgian, Persian, Slovenian, Tajik, Tamil, Tibetan, Turkish, Welsh, and Xhosa. […] Importantly, Firefox now offers experimental support for JPEG XL, an image format with improved compression over WebP, JPEG, PNG, and GIF. Users can enable JPEG XL in the Firefox Labs panel within Settings.
Storing ‘Data’
It’s all well and good until Lore steals Data’s emotion chip.